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About

Hi! Li Yue here!

I also go by SmoilySheep on social media.

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I've been self taught in 2D animation since 2016 and I primarily work in Adobe Animate. Since 2025, I've started picking up Toon Boom Harmony.

​I enjoy exploring the hybrid traditional + cutout workflow, which as a result has inspired me to make the Animation Process Video series about my findings.

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​My other interests include programming, particularly for games! Blending animation together with the logic of code is what I enjoy most out of the process. Nothing is more satisfying that troubleshooting an issue and getting things working!

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I'm always excited to figure out how to mash different techniques together to create something new. 

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Skills

Softwares

Adobe Animate, Krita, Adobe Photoshop, Toonboom Harmony

Maya, Adobe Substance Painter, Mudbox

Game Engines & Tools

Unity, Unreal Engine 5, SDL2, Git, Visual Studio

Programming Languages

C++, Python, Java, C#

Education

2022-2024

WAM: 87.868     GPA: 3.818 / 4.0

Bachelor of Information Technology

Major in Games Development

Minor in 3D Modelling and Animation


Monash University

Games Major Units Completed:

  • Foundations of 3D

  • Fundamentals of C++

  • Interactive Media Foundations

  • 3D Character Animation

  • Games Programming 1 + 2

  • Game Design Studio 1 + 2

  • Virtual and Augmented Reality

  • Artificial Life, Artificial Intelligence and Virtual Environments

  • Sonics

  • Immersive Environments

  • Maker Lab

  • Studio Project 1 + 2

IT Core Units Completed:

  • Introduction to Computer Systems, Networks, and Security

  • Programming Fundamentals in Java

  • IT Professional Practice

  • Object Oriented Design and Implementation

  • Databases 

  • IT Project management

  • Usability

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